Teleport is an ability in super power training simulator earned by completing Sath's 8th which is to get 10,000 movement speed. When first unlocked the teleporting range is very small, however it can be increased by getting more movement speed. To use press 'V' with the cursor where the user wants to teleport. The Psychic power is one of the 5 different Powers you can train in Super Power Training Simulator. It is currently used to Fly, become invisible, Soul Reap, Hellfire and launch the attack called 'Soul Attack'. It is also used for the attack 'Killing Intent'. You will need a fast computer to do this and fast hands. Lunge (Click 3 times fast) With a sword 2. Jump in the air in the same time 3. While in air press backspace This may only work with certain places that have the updated sword. We have more cheats and tips for this game here, Roblox cheats.
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('Torso') and game.Players.LocalPlayer.Character:findFirstChild('Humanoid')
- local mouse = game.Players.LocalPlayer:GetMouse()
- local plr = game.Players.LocalPlayer
- local flying = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local bg = Instance.new('BodyGyro', torso)
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- local bv = Instance.new('BodyVelocity', torso)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- if speed > maxspeed then
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- if speed < 0 then
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) 0 and (ctrl.f + ctrl.b) 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- bv.velocity = Vector3.new(0,0.1,0)
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bv:Destroy()
- end
- if key:lower() 'e' then
- else
- Fly()
- elseif key:lower() 'w' then
- elseif key:lower() 's' then
- elseif key:lower() 'a' then
- elseif key:lower() 'd' then
- end
- mouse.KeyUp:connect(function(key)
- ctrl.f = 0
- ctrl.b = 0
- ctrl.l = 0
- ctrl.r = 0
- end)