- Assassin Roblox Hack Script Pastebin
- Assassin Roblox Hack Script
- Assassin Roblox Hack Free Dream
- Roblox Assassin Hack Download
- Assassin Roblox Hacks
📗this video is meant for education purposes only📗📕like and subscribe for more epic scripts join my discord for more📕script: https://pastebin.com/gsibsr.
© Provided by GamePurRoblox Assassin takes the fun of being hunted and a hunter at the same time and turns it into a video game. Log on to get your target, and become one, then make your way through the level as your search for your own victim while keeping your eyes on the shadows to try to spot your own killer coming.
How to redeem Roblox Assassin codes
Assassin Roblox Hack Script Pastebin
To redeem codes on Roblox Assassin, follow the below steps:
- Click on the Settings button in the bottom right corner of the screen.
- Type in the code you wish to redeem, and remember that they are not case sensitive.
- Hit Enter
Active Codes
The below codes are all currently active:
- NO_DATA: This code will get you a nice knife. For buttering bread. Definitley not for assassinating.
- walruspls: This code will get you a walrus as a pet.
- PRISMANGAMES: This code will combine a knife and a pet. That’s right, it’s a pet floating knife.
- FREEKNIFE: Another knife.
Expired Codes
The below codes have all expired. We will move codes from the active to expired section when their time comes.
- PRISMANGAMES2
- Pebble
- Knifeworth
- Knifes
The post Roblox Assassin Codes (November 2020) appeared first on Gamepur.
Assassin Roblox Hack Script
Assassin Roblox Hack Free Dream
- local topbar = Instance.new('Frame')
- local assassin = Instance.new('TextLabel')
- local esp = Instance.new('TextButton')
- SilentAssassin.Parent = game.CoreGui
- topbar.Name = 'topbar'
- topbar.Active = true
- topbar.BackgroundColor3 = Color3.new(0.494118, 0, 0.00784314)
- topbar.BorderSizePixel = 0
- topbar.Position = UDim2.new(0.400787413, 0, 0.40592593, 0)
- window.Parent = topbar
- window.BackgroundColor3 = Color3.new(0.282353, 0, 0.00392157)
- window.BorderSizePixel = 0
- window.Size = UDim2.new(0, 252, 0, 95)
- assassin.Name = 'assassin'
- assassin.BackgroundColor3 = Color3.new(0.34902, 0, 0.00392157)
- assassin.Position = UDim2.new(0.103174604, 0, 0.100000001, 0)
- assassin.Font = Enum.Font.SciFi
- assassin.TextColor3 = Color3.new(1, 1, 1)
- assassin.TextSize = 14
- chams.Parent = window
- chams.BackgroundColor3 = Color3.new(0.384314, 0, 0.00392157)
- chams.BorderColor3 = Color3.new(0.568627, 0.568627, 0.568627)
- chams.Position = UDim2.new(0.103174604, 0, 0.396650702, 0)
- chams.Font = Enum.Font.SciFi
- chams.TextColor3 = Color3.new(1, 1, 1)
- esp.Parent = window
- esp.BackgroundColor3 = Color3.new(0.384314, 0, 0.00392157)
- esp.BorderColor3 = Color3.new(0.568627, 0.568627, 0.568627)
- esp.Position = UDim2.new(0.103174604, 0, 0.637320578, 0)
- esp.Font = Enum.Font.SciFi
- esp.TextColor3 = Color3.new(1, 1, 1)
- title.Parent = topbar
- title.BackgroundColor3 = Color3.new(0.486275, 0.0196078, 0.027451)
- title.Size = UDim2.new(0, 252, 0, 20)
- title.Text = 'Silent Exploiting (Phemzyx)'
- title.TextSize = 14
- assassin.Text = game.Workspace.assassin.pname.Value
- local BillboardGui = Instance.new('BillboardGui')
- BillboardGui.Parent = game.Workspace[assassin.Text].Head
- BillboardGui.AlwaysOnTop = true
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- Namee.Parent = BillboardGui
- Namee.BackgroundTransparency = 1
- Namee.Size = UDim2.new(0, 188, 0, 144)
- Namee.Text = assassin.Text .. [[
- Health: ]] .. game.Workspace[assassin.Text].Humanoid.Health
- Namee.TextScaled = false
- Namee.TextStrokeTransparency = 0
- Namee.TextYAlignment = Enum.TextYAlignment.Top
- local Front = Instance.new('SurfaceGui')
- local Back = Instance.new('SurfaceGui')
- local Left = Instance.new('SurfaceGui')
- local Right = Instance.new('SurfaceGui')
- local Top = Instance.new('SurfaceGui')
- local Bottom = Instance.new('SurfaceGui')
- Front.Name = 'Front'
- Front.AlwaysOnTop = true
- Cham.Name = 'Cham'
- Cham.BackgroundColor3 = Color3.new(0.509804, 0, 0.00784314)
- Cham.Size = UDim2.new(0, 789, 0, 618)
- Back.Parent = workspace[assassin.Text].Head
- Back.Face = Enum.NormalId.Back
- Cham_2.Name = 'Cham'
- Cham_2.BackgroundColor3 = Color3.new(0.509804, 0, 0.00784314)
- Cham_2.Size = UDim2.new(0, 789, 0, 618)
- Left.Parent = workspace[assassin.Text].Head
- Left.Face = Enum.NormalId.Left
- Cham_3.Name = 'Cham'
- Cham_3.BackgroundColor3 = Color3.new(0.509804, 0, 0.00784314)
- Cham_3.Size = UDim2.new(0, 789, 0, 618)
- Right.Parent = workspace[assassin.Text].Head
- Right.Face = Enum.NormalId.Right
- Cham_4.Name = 'Cham'
- Cham_4.BackgroundColor3 = Color3.new(0.509804, 0, 0.00784314)
- Cham_4.Size = UDim2.new(0, 789, 0, 618)
- Top.Parent = workspace[assassin.Text].Head
- Top.Face = Enum.NormalId.Top
- Cham_5.Name = 'Cham'
- Cham_5.BackgroundColor3 = Color3.new(0.509804, 0, 0.00784314)
- Cham_5.Size = UDim2.new(0, 789, 0, 618)
- Bottom.Parent = workspace[assassin.Text].Head
- Bottom.Face = Enum.NormalId.Bottom
- Cham_6.Name = 'Cham'
- Cham_6.BackgroundColor3 = Color3.new(0.509804, 0, 0.00784314)
- Cham_6.Size = UDim2.new(0, 789, 0, 618)
- wait()
- Health: ]] .. game.Workspace[assassin.Text].Humanoid.Health
- end)
- esp.MouseButton1Click:connect(function()
- assassin.Text = game.Workspace.assassin.pname.Value
- local BillboardGui = Instance.new('BillboardGui')
- BillboardGui.Parent = game.Workspace[assassin.Text].Head
- BillboardGui.AlwaysOnTop = true
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- Namee.Parent = BillboardGui
- Namee.BackgroundTransparency = 1
- Namee.Size = UDim2.new(0, 188, 0, 144)
- Namee.Text = assassin.Text .. [[
- Health: ]] .. game.Workspace[assassin.Text].Humanoid.Health
- Namee.TextScaled = false
- Namee.TextStrokeTransparency = 0
- Namee.TextYAlignment = Enum.TextYAlignment.Top
- local line = Instance.new('Beam', workspace)
- local victim = Instance.new('Attachment')
- victim.Parent = game.Workspace[assassin.Text].Head
- line.Attachment1 = victim
- local color1 = Color3.new(255, 0, 0)
- line.Width0 = 0.1
- wait()
- Health: ]] .. game.Workspace[assassin.Text].Humanoid.Health
- end)